![]() ![]() ![]() Consider using this method in a multiplayer game so that the first stage's Teleporter drops multiple items instead of just one, increasing the chance to obtain a boss item.Once the Genesis Loop's explosion triggers, it should handily wipe out the boss in a single hit. ![]() If the player has stacked Armor-Piercing Rounds and Crowbars in the first and second stages, they can activate the second stage's Teleporter and allow themself to be attacked repeatedly. Recharges every 30 / (2 +1 per stack) seconds. Another viable option is enable the Artifact of Command, then restart runs until the first stage's Teleporter Boss drops a Yellow Command Essence, which should be turned into a Genesis Loop Genesis Loopįalling below 25% health causes you to explode, dealing 6000% base damage.Timing the Preon Accumulator with a Charged Nano-Bomb can deal severe enough damage to defeat the boss instantly. Reduce maximum health by 50% (+50% per stack). Increase base damage by 100% (+100% per stack). and Shaped Glass Shaped Glassĭouble your damage. from the Timed Security Chest while getting damage items such as Armor-Piercing Rounds Armor-Piercing Roundsĭeal an additional 20% damage (+20% per stack) to bosses., Crowbars Crowbarĭeal +75% (+75% per stack) damage to enemies above 90% health. On contact, detonate in an enormous 20m explosion for 4000% damage. One way of getting this challenge would be to get the Preon Accumulator 140s Preon Accumulatorįire a ball of energy that electrocutes nearby enemies before detonating.įires preon tendrils, zapping enemies within 35m for up to 600% damage/second.Survivor: Artificer can defeat a boss in one hit. Charge up a exploding nano-bomb that deals 400%-2000% damage. With enough Crowbars, a single Charged Nano-Bomb Charged Nano-Bomb (Secondary) Stunning. When paired with the Artifact of Command, the player can repeatedly stack Crowbars Crowbarĭeal bonus damage to enemies above 90% health.ĭeal +75% (+75% per stack) damage to enemies above 90% health.The Artifact of Glass quintuples the player's damage output, so consider enabling it when attempting to complete this challenge.Playing on Drizzle ensures that the difficulty scales as slowly as possible, since this challenge becomes much more difficult when multiple bosses spawn. As the difficulty of a run increases, it becomes less and less likely that only a single enemy will spawn as a Teleporter Boss.A single hit is all that is necessary before using the item in order to unlock the achievement. Note that the Tricorn itself does not count as "damage" and as such using the item without first dealing some damage to the boss will *not* unlock the achievement.makes this challenge trivial by killing the Teleporter Boss in a single hit Consumed on use.Įxecute any enemy capable of spawning a unique reward, and it will drop that item. It is only available if the DLC is enabled when starting a run.Ĭlick for more info.Trophy Hunter's TricornĮxecute a large monster and claim its trophy. This content is part of the Survivors of the Void DLC. Trophy's Hunter's Tricorn 60s Survivors of the Void - DLC Content It is only available if the DLC is enabled when starting a run.Ĭlick for more info. Trophy Hunter's Tricorn is part of the Survivors of the Void DLC. The use of Survivors of the Void - DLC Content.In multiplayer, other players can assist the Artificer player or even complete the challenge for them.This hidden timer begins when the player first damages the boss, not when it is spawned.Umbra: Herald of the House Beyond by fully defeating a Teleporter Boss in a one-second burst of damage. It is completed as Artificer Artificer The Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. As Artificer, fully defeat the teleporter boss in a one-second burst of damage.Īrtificer: Chunked! is a challenge in Risk of Rain 2. ![]()
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